Hlola, weqa, bese ugijima ujabule nalezi zingxube zezintambo namakhono.
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Amakghono Azintambo ZodwaUkuze izingane zidlala yedwa, intambo yokuqaqa iyidokodo elikhulu elisebenzayo. Inselele ingane yakho ukuze ufunde amanye amakhono okuqamba okuyisisekelo, njenge:
- I-Scissor ihamba - umhlaba unyawo olulodwa phambili, bese uhamba ngezinyawo ezilandelayo
- Ukuqhuma kwesiphambano - umhlaba ngezinyawo uwele njenge-X, bese uhlukile, bese uwela futhi
- I-Duckie - umhlaba enezithende eceleni, izinzwane namadolo ezikhonjisiwe; khona-ke ukuqhuma okulandelayo, ukubeka izithende ndawonye nezinzwane namadolo kuboniswe
- I-swing - umhlaba ngezinyawo olulodwa futhi uguqula umlenze ohlukile ohlangothini, bese ushintshela ekujuleni okulandelayo
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I-Jump Rope RhymesUma uneqembu elincane labantwana nezintambo ezinkulu, gxuma imilolotelo yezintambo ngokuvamile i-hit! Ama-Classics afana ne- "Cinderella" no- "Teddy Bear, Teddy Bear" kulula ukufunda futhi wanezela ukuhlukahluka okujabulisayo kumidlalo yakho yokugwedla.
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InyokaLe midlalo yezintambo iyabalungisa abaqalayo noma izingane ezincane ezinenkinga yokuhamba ngezikhathi zaso ngezintambo. NgeNyoka, intambo ihlala phansi. Yiba nomuntu oyedwa oyibambe ekupheleni kwawo wonke futhi awugulise ngobumnene emhlabathini njengenyoka enhle, kuyilapho abanye abadlali bezama ukweqa phezu kwalo. Phenduka ngokuba yi-jumper kanye nenyoka.
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Banana SplitLo mdlalo wezintambo awuzange uhilele ukugxuma - kodwa abadlali kufanele banake isikhathi sokubamba intambo. Udinga indophi ende nabantu ababili ukuyivula. Abadlali abasele bakha umugqa owodwa-wefayela ukuze umuntu wokuqala olayini abheke intambo. Abagibeli bajikijela intambo phambili emgqeni, bese behamba. Njengoba benza kanjalo, umdlali wokuqala kufanele agijime ngaphansi kwetambo futhi abuyele ngaphandle kokuthinta intambo noma ukuvumela ukuthi kumthinte. Ngemva kokudlula okunye, umuntu wesibili olayini ujoyina futhi bobabili abadlali bagijima ngaphansi kwetambo. Khona-ke abagijimi abathathu bahamba ndawonye, njalo njalo. Uma noma ubani ethinta intambo noma engenzi futhi emuva kwesikhathi, qalisa futhi nomdlali oyedwa ogijima.
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Ukungena kozakwethuPhinda ujabule ngokuzama ukugxuma nomlingani usebenzisa intambo yomuntu oyedwa. Zama ubuso nobuso (nomuntu oyedwa ophethe zombili iziphetho zendophi) noma ohlangothini olulodwa (umuntu ngamunye ubamba ukuphela noma isibambo sethambo).
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I-helicopterUkuze udlale lo mdlalo, udinga iqembu lezingane, intambo ende, kanye nomgwaqo ongemuva . Yenza isiyingi esikhulu emhlabathini (ububanzi bayo kufanele bube kabili ubude bendophi yakho) bese ubhala indawo kumdlali ngamunye eduze kokuphela kombuthano. Omunye umdlali umi phakathi ngenkathi bonke abanye behlala ezindaweni zabo ezungeze emaphethelweni. Lo mdlali oyinhloko ubamba intambo phezulu futhi uyifaka embuthanweni ngenkathi ethi: "I-helicopter, i-helicopter phezu kwekhanda lami, ngakhetha umbala futhi umbala u ..."
Uma esho umbala, uqala ukujikeleza intambo emhlabathini. Lapho abanye abadlali bezwa igama lombala, noma ubani ogqoke izinyathelo zombala phambili futhi uzama ukunqamula phezu kwentambo. Uma umuntu ehamba ngentambo, umdlali ophakathi uqala ngaphezulu
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Amanzi abilaDlala le ngaphandle! Ngesikhathi abangane ababili bevula intambo yokudonsa, umdlali ngamunye kufanele agijime ngenkathi ephethe indebe yamanzi eplastiki ecacile. Kumelwe athole isikhathi esithile esinqunyiwe, inombolo ye-jumps, noma uma nje kuthatha isikhathi sokubamba isigqi noma uhlabele ingoma (njengokuthi "Ukuzalwa Okujabulisayo," uma udlala ngosuku lokuzalwa ). Ngemuva kokuthi wonke umuntu abe ne-jumping jump, lowo oyinqola ungumdlali onamanzi amaningi asele ekomishi lakhe.
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Ukudluliselwa kwe-Jump RopeIzingane zigijimise indlela eya emgqeni wokuncintisana okulula. Noma, faka ukugxuma njengomlenze owodwa wezinhlanga eziningi.
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I-Stack-UpNgokufana ne-Banana Split, ngenhla, udinga intambo ende kanye neqembu elihle lomdlalo. Kuyinto elula: Ngaso sonke isikhathi lapho intambo ihamba, omunye umuntu uyajoyina. Ngakho uqala nge-jumper eyodwa, bese-ke, njalo-njalo, njalo-ke, kuze kube yilapho ikhefu liphukile futhi kukhona ukugoqa okungabanjwanga. (Amanye ama-twirling anekhono azosiza ukunweba umdlalo ngokuwenza kube lula kubadlali abasha ukuthi bajoyine.)
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Ikati noMouseUdinga okungenani abadlali abane balo mdlalo: ama-twirlers amabili wezintambo, ikati, negundane. Igundane kufanele igxume phezu kwendophi, ugijime nxazonke i-twirler, gxuma futhi, ugijime nxazonke kwenye i-twirler bese uphinda (lokhu kuzokwenza iphethini yesibalo-nesishiyagalombili). Phakathi naleso sikhathi, ikati yenza okufanayo ngenkathi ixosha igundane futhi izama ukummaka. Nika igundane ukuqala kwekhanda elilodwa. Uma ikati ithembisa i-mouse, ujikeleze izikhundla uphinde udlale futhi.